Fandom
Fandom connects brands with the world's most passionate entertainment and gaming audiences through first-party data, contextual targeting, and premium content environments across 250,000+ fan communities.
Last updated Sep 19, 2026 by ATDb automated enrichment · Connections updated Oct 26, 2026
AI-drafted from public sourcesno sources yet
At a glance
- Employees
- 1001-5000
- Revenue
- $200M-$500M
About
World's largest fan and entertainment media platform, offering advertisers unmatched scale and depth in gaming and pop-culture audiences
Fandom is the world's largest fan-powered entertainment and gaming media company, hosting over 250,000 wikis and reaching more than 350 million unique visitors per month across properties covering movies, TV, games, and comics. Originally launched as Wikia by Wikipedia co-founder Jimmy Wales in 2004, the platform rebranded to Fandom in 2018 and has since expanded aggressively through acquisitions including GameFAQs, Giant Bomb, Comic Vine, TV Guide, Metacritic, and GameSpot — establishing itself as a dominant force in entertainment media and fan communities. In the AdTech ecosystem, Fandom operates as a major publisher and audience platform, offering advertisers direct access to highly engaged, passion-driven audiences across gaming, entertainment, and pop culture verticals. The company leverages its first-party data and contextual targeting capabilities to deliver brand-safe advertising environments, including display, video, native, and branded content solutions. Its scale across owned-and-operated properties gives it significant leverage in programmatic and direct-sold advertising markets. Fandom's market position is unique in that it combines the depth of user-generated wiki content with editorial media brands, creating a full-funnel content ecosystem from discovery to deep fandom. The company competes with major digital media publishers and entertainment platforms for advertising dollars, while also positioning itself as a data and insights partner for entertainment marketers seeking to reach passionate, intent-rich audiences. Fandom is privately held and backed by significant private equity investment following its acquisition of the Wikia network.
Business model
Media & Advertising
Target market
Enterprise
What they offer
Fandom Wikis
User-generated wiki platform hosting 250,000+ fan communities covering entertainment, gaming, and pop culture
Fandom for Business
Advertising and branded content solutions targeting passionate fan audiences across Fandom's owned-and-operated properties
GameFAQs
Iconic gaming guides and community platform acquired by Fandom, offering deep gaming content and audience
Giant Bomb
Gaming editorial and video content brand reaching core gaming enthusiasts
GameSpot
Major gaming news, reviews, and media destination acquired as part of Fandom's media expansion
Metacritic
Aggregated review and scoring platform for games, movies, TV, and music
TV Guide
Entertainment listings and editorial brand providing broad mainstream entertainment audience
Comic Vine
Comics-focused wiki and community platform serving comic book fans
Fandom Audience Network
Programmatic and direct advertising solutions leveraging Fandom's first-party audience data across its media portfolio
Fandom Insights
Audience intelligence and fan culture research tools for entertainment marketers
Key features
Use cases
Customer segments
Tech & specs
Technology stack
Security & compliance
Deployment
API
Limited