Provides premium advertising inventory across entertainment, gaming, and digital platforms backed by first-party consumer data and global brand recognition.
Last updated Sep 27, 2026 by the ATDb Editorial Team · Connections updated Oct 22, 2026
Global conglomerate with media properties and platforms that participate in the AdTech ecosystem as inventory suppliers
Sony Corporation is a Japanese multinational conglomerate with diverse business operations spanning electronics, gaming, entertainment, and financial services. It has significant involvement in the advertising technology ecosystem through multiple channels. Sony's participation in AdTech comes primarily through its media properties (Sony Pictures Entertainment, Sony Music), its PlayStation gaming platform which includes advertising opportunities, and its consumer electronics devices that can serve as advertising touchpoints. The company's vast entertainment content library and direct consumer relationships through PlayStation Network and other digital platforms position it as both an advertising inventory supplier and a data-rich environment for targeted advertising. Sony's AdTech relevance is more as a media owner and publisher rather than as a pure advertising technology provider, though it does develop proprietary advertising solutions for its owned-and-operated properties.
Business model
Diversified Conglomerate
Target market
Enterprise and Consumer
What they offer
PlayStation Network Advertising
Advertising opportunities within PlayStation gaming ecosystem and digital storefronts
Sony Pictures Advertising Sales
Advertising inventory across Sony's television networks and streaming properties
Crackle
Ad-supported streaming video platform owned by Sony Pictures Entertainment
Sony Music Advertising
Advertising and sponsorship opportunities across music properties and platforms
Key features
Premium entertainment content inventoryFirst-party gaming audience data from PlayStation NetworkCross-platform advertising opportunitiesGlobal reach across multiple entertainment verticals
Use cases
Brand advertising across entertainment propertiesGaming audience targeting through PlayStationVideo advertising on owned streaming platformsSponsorship and product placement in content