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Chartboost was acquired by Zynga (Take-Two Interactive).
Brief
Chartboost

Chartboost

Chartboost connects mobile game developers with high-quality advertisers through a gaming-first ad platform, enabling superior monetization and user acquisition outcomes driven by deep gaming audience data.

chartboost.comSan Francisco, California, United StatesFounded 2011

Last updated Jun 3, 2026 by ATDb automated enrichment · Connections updated Jun 8, 2026

Industry
Mobile In-App Advertising
Business Model
Marketplace
Target Market
SMB and Mid-Market
Employee Count
201-500
Funding
$21M
Revenue Range
$50M-$150M
Stock Symbol
TTWO
Parent Company
Zynga
API Available
Yes
Market Position

Leading gaming-focused mobile ad network and monetization platform, operating as a subsidiary within the Take-Two Interactive/Zynga ecosystem

Overview

Chartboost is a leading mobile advertising and monetization platform focused on the gaming and app developer ecosystem. Founded in 2011 and headquartered in San Francisco, the company provides a comprehensive suite of tools enabling mobile game developers to monetize their apps through in-app advertising while also helping advertisers reach highly engaged gaming audiences. Its platform supports multiple ad formats including interstitials, rewarded video, and banners, with a particular strength in connecting gaming publishers with performance-driven advertisers. Chartboost was acquired by Zynga in 2021 for approximately $250 million, a strategic move that allowed Zynga to internalize its advertising technology stack and reduce dependence on third-party ad networks. Following Take-Two Interactive's acquisition of Zynga in 2022, Chartboost became part of the broader Take-Two ecosystem, continuing to operate as a distinct advertising platform serving external clients beyond just Zynga's own portfolio of games. In the AdTech ecosystem, Chartboost occupies a specialized niche as a gaming-first mobile ad network and mediation platform. Its deep roots in the gaming vertical give it unique data advantages and publisher relationships that differentiate it from more generalist mobile ad networks. The platform serves thousands of mobile game developers globally, offering both demand-side and supply-side capabilities, making it a notable player in the mobile in-app advertising space.

Products & Features

Chartboost Mediation

Ad mediation platform allowing publishers to manage multiple ad networks and maximize fill rates and eCPMs from a single SDK

Chartboost Ads

Demand-side advertising solution enabling advertisers and game developers to run user acquisition campaigns targeting gaming audiences

Rewarded Video Ads

High-engagement ad format offering in-game rewards to users in exchange for watching video advertisements

Interstitial Ads

Full-screen ad units served at natural transition points within mobile games

Banner Ads

Standard display ad units integrated into mobile app interfaces for continuous monetization

Chartboost SDK

Lightweight mobile SDK enabling developers to integrate Chartboost's ad serving and mediation capabilities into iOS and Android apps

Key Features
Gaming-first audience targeting and segmentationMulti-network ad mediationRewarded video and interstitial ad formatsReal-time bidding (RTB) supportCross-promotion tools for game developersAdvanced analytics and reporting dashboardiOS and Android SDK supportSKAN and privacy-compliant measurement
Use Cases
Mobile game monetization through in-app advertisingUser acquisition campaigns targeting gaming audiencesCross-promotion between games within a developer's portfolioAd mediation to maximize revenue across multiple demand sourcesRewarded advertising to drive in-app engagement without disrupting user experience
Customer Segments
Independent mobile game developersMid-size mobile gaming studiosLarge game publishersMobile app developers outside gamingPerformance advertisers targeting gaming audiences
Corporate history
  • 2011Founded
See alternatives to Chartboost See integrations with Chartboost (28)

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